ActionAn Unreasonable Number of Zombies
Fight through voxel zombie hordes and decide when to bank your loot or risk another wave.
Carry a torch and lantern through a gothic ruin, face skeletons and a Lich, then follow Kit into the forest toward Bellwether. Version 1.7 adds staged combat practice, attack warnings, a healing flask and refill basins, plus three save slots and a built-in benchmark.
This is a short, experimental technology demo in development, not a complete game. The playable chapter ends before the unfinished village.
Download the native Windows or Android build from itch.io. Genuine Vulkan hardware ray tracing is required; there is no browser, raster or software-rendering fallback. Windows needs a hardware-RT-capable GPU and current Vulkan drivers. Android also requires ASTC texture support. Compatibility and performance depend on the exact device, driver, scene and settings, with no sustained mobile frame-rate guarantee.
Windows supports keyboard and mouse or a controller. Android has touch movement, look, combat and flask controls. AI tools are used extensively for engineering, testing and asset-production workflows.
I make fun little games :)
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ActionFight through voxel zombie hordes and decide when to bank your loot or risk another wave.
StrategyCompete in marble runs, play comedy and quiz rounds, and fight for the Crown in a free multiplayer browser game with lasting progression.